Epic Video games took an enormous step with conversational AI when it added a brand new model of Darth Vader in Fortnite that would converse with gamers. However later this 12 months, any creator utilizing Unreal Editor for Fortnite (UEFN) will have the ability to make their very own AI-powered characters with the identical underlying know-how behind Vader.
In the course of the 2025 State of Unreal keynote, Epic revealed {that a} new instrument in UEFN referred to as the Persona Machine will enable anybody to create non-playable characters (NPCs) with AI-driven personalities. The corporate confirmed this in motion with an inside demo the place the participant has to speak to a robotic named Mr. Buttons. Epic Video games govt vice chairman Saxs Persson stated this was meant to indicate how the Persona Machine can “allow emergent, reactive gameplay for creators and deeper experiences for gamers.”
Throughout the demo’s Verse code (the programming language utilized in UEFN), the AI immediate that defines Mr. Buttons’ persona describes it as a “mysterious cosmic entity” with infinite information and curiosity, and that it should reply to the participant with “comedic finesse.” Mr. Buttons seems as a floating metallic sphere with a glowing eye, and it has one singular function: to get you to press the massive purple button on the heart of a catwalk.
You don’t know what’s going to occur in case you press the button, and in case you ask Mr. Buttons about it, it’ll provide you with imprecise however playful solutions. For those who adjust to the robotic’s request, the display darkens, and the demo is instantly over. However as with the AI Darth Vader, you possibly can attempt steer the dialog into different matters and even probe deeply into why it desires you to push the button so badly. It makes use of filler phrases like “ums” and “ahs” whereas it generates a solution to your questions.
Epic hasn’t stated whether or not this tech demo will probably be launched publicly by way of Fortnite. However I used to be in a position to attempt it for myself whereas I used to be in Orlando, FL to attend the keynote and the Unreal Fest convention. I really tried it two separate occasions simply to see how each experiences would evaluate.
It was laborious not to consider the Portal collection whereas I performed — Mr. Buttons’ persona appeared clearly impressed by the sarcastic robots in Valve’s mind-bending puzzle video games. However on this case, Mr. Buttons isn’t following a script written by a workforce of writers, neither is its voice coming from an actual actor. So its jokes and feedback can by no means stay as much as the likes of GLaDOS or Wheatley from Portal.
That stated, I used to be stunned with the way in which Mr. Buttons may tease me and bear in mind issues we mentioned earlier in our dialog. In my first playthrough, I requested it to inform me concerning the button and why it was so vital, and it responded with quick tales concerning the button’s function by way of time and area. Mr. Buttons additionally stored promising to reward me with huge quantities of pizza if I adopted its orders.
The second time round I attempted being slightly extra artistic. At one level, I requested Mr. Buttons about its childhood, and it stated, “My childhood? Oh, darling, it was an explosion of cosmic mud and infinite potentialities! Think about nebulas for playgrounds and supernovae for birthday candles. Fairly the spectacle.”
I additionally instructed it to solely converse to me by way of rhymes, and later, as if it was in a Shakespeare play. “Hark, what gentle by way of yonder button breaks? It’s the east, and pushing it awakes a slumbering large for goodness sakes. Now press it ere the cosmos aches,” Mr. Buttons stated.
It was a really superficial imitation, however it wasn’t too far off from comparable prompts I’ve given to ChatGPT and different text-based generative AI instruments. And it does sound funnier once you hear an AI say these issues out loud with various ranges of intonation. Like with the stage demo, there have been nonetheless moments of awkward pronunciations and phrases, together with some repetition (it stored prefacing its solutions with “Ah, a query for the ages” to me).

What makes the Persona Machine completely different from AI Darth Vader is that builders can use these NPCs to have an effect on the state of the world of their UEFN video games. Mr. Buttons, for instance, wouldn’t allow you to depart the room — in case you tried to open the door, you’d merely return to the catwalk and see a visibly indignant robotic (now with a purple eye) trying again at you. However these actions must be intentionally programmed inside the recreation for the reason that AI can’t generate new belongings or interactions out of nothing.
General, the Mr. Buttons tech demo was an amusing instance of what sort of video games builders can create with these AI NPCs. However I’m undecided about how lengthy they’d have the ability to maintain gamers entertained. I may’ve stored speaking to Mr. Buttons so long as I needed to, however in each of my demo classes, I misplaced curiosity after only a few minutes. I’m curious to see how these characters maintain up in a bigger recreation crammed with different goals and mechanics.
It’s additionally laborious not to consider the dangers of unleashing conversational AI into these worlds, particularly when huge mental property is concerned. Regardless of the safeguards that Epic in-built for AI Darth Vader, gamers had been nonetheless in a position to trick it into swearing and saying different problematic phrases. In response, Epic rapidly issued an replace that it stated would stop future incidents.
SAG-AFTRA, the key union for actors, additionally took challenge with the character and the way it makes use of the voice of late actor James Earl Jones, who portrayed Darth Vader in Star Wars media (Epic skilled the AI on Jones’ personal voice with the blessing of his household). It’s unclear what kind of voices creators could have entry to in UEFN.
I don’t assume I’d ever play a recreation utterly centered on AI-powered NPCs, particularly if it’s meant to be extra story-driven. However I can see the worth for smaller groups in utilizing a instrument like this to create novel experiences, or so as to add some selection of their video games. It’ll finally be as much as the creators to find out how helpful the Persona Machine will probably be.
Disclosure: Epic Video games paid my solution to Unreal Fest.